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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. Its is written in plain C and can be used in C++ code.
URL: https://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/
Author: Andreas Schiffler <aschiffler@sympatico.ca>
Maintainer: Kai Schwenzfeier <niteblade@gmx.net>
License: GPL
Status: Stable
Version: 2.0.19
Download: https://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/ SDL_gfx-2.0.19.tar.gz
Buildtime: 3024 (5) seconds (on reference hardware)
Buildtime: 3528 (9) seconds (on reference hardware)
Package Size: 0.07 MB, 9 files
Dependencies: 00-dirtree applewmproto autoconf bash2 binutils bzip2 coreutils cvm
Dependencies: diffutils findutils gawk gcc42 gcc42:dev glibc26 glibc26:dev grep
Dependencies: imake libice libsdl libsdl:dev libsm libx11 libxau libxcb libxdmcp
Dependencies: libxt linux26-headers:dev ltrace make mktemp nas net-tools patch
Dependencies: perl5 sed sysfiles tar texinfo util-linux xmame xorg-cf-files
ROCK Sources: libsdl_gfx.cache, libsdl_gfx.conf, libsdl_gfx.desc