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I always liked the game Atomix and wanted to write a clone for Linux. But some guys had this idea before me so I slightly changed the concept from assembling molecules to creating figures out of single marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or marble. And to make it even more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think.
URL: https://lgames.sourceforge.net/index.php?project=LMarbles
Author: Michael Speck <kulkanie@gmx.net>
Maintainer: Kai Schwenzfeier <niteblade@gmx.net>
License: GPL
Status: Stable
Version: 1.0.7
Download: https://dl.sourceforge.net/sourceforge/lgames/ lmarbles-1.0.7.tar.gz
Buildtime: 2792 (5) seconds (on reference hardware)
Buildtime: 3004 (9) seconds (on reference hardware)
Package Size: 1.55 MB, 82 files
Dependencies: 00-dirtree alsa applewmproto autoconf automake19 bash2 binutils
Dependencies: bzip2 coreutils cvm diffutils findutils gawk gcc42 gcc42:dev
Dependencies: glibc26 glibc26:dev grep libice libsdl libsdl:dev libsdl_mixer
Dependencies: libsdl_mixer:dev libsm libx11 libxau libxcb libxdmcp libxt
Dependencies: linux26-headers:dev ltrace make mktemp nas net-tools perl5 sed
Dependencies: sysfiles tar texinfo xmame
ROCK Sources: lmarbles.cache, lmarbles.conf, lmarbles.desc, lmarbles.desktop