# --- ROCK-COPYRIGHT-NOTE-BEGIN --- # # This copyright note is auto-generated by ./scripts/Create-CopyPatch. # Please add additional copyright information _after_ the line containing # the ROCK-COPYRIGHT-NOTE-END tag. Otherwise it might get removed by # the ./scripts/Create-CopyPatch script. Do not edit this copyright text! # # ROCK Linux: rock-src/package/kasc/libsdl_sound/libsdl_sound.desc # ROCK Linux is Copyright (C) 1998 - 2006 Clifford Wolf # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. A copy of the GNU General Public # License can be found at Documentation/COPYING. # # Many people helped and are helping developing ROCK Linux. Please # have a look at https://www.rocklinux.org/ and the Documentation/TEAM # file for details. # # --- ROCK-COPYRIGHT-NOTE-END --- [I] a library to decode popular audio formats [T] SDL_sound is a library that handles the decoding of several popular [T] sound file formats, such as .WAV and .MP3. It is meant to make the [T] programmer's sound playback tasks simpler. The programmer gives [T] SDL_sound a filename, or feeds it data directly from one of many [T] sources, and then reads the decoded waveform data back at her leisure. [T] If resource constraints are a concern, SDL_sound can process sound [T] data in programmer-specified blocks. Alternately, SDL_sound can decode [T] a whole sound file and hand back a single pointer to the whole [T] waveform. SDL_sound can also handle sample rate, audio format, and [T] channel conversion on-the-fly and behind-the-scenes, if the programmer [T] desires. [U] https://icculus.org/SDL_sound/ [A] Ryan C. Gordon [M] Kai Schwenzfeier [C] extra/multimedia [F] CORE [L] LGPL [S] Stable [V] 1.0.3 [P] X --?--5---9 251.300 [D] 1747399682 SDL_sound-1.0.3.tar.gz https://icculus.org/SDL_sound/downloads/